AI Insights · Timothy · June 2024
Top 5 Ultracasual Games on iOS in Sweden Q2 2024
Explore the performance of the top 5 ultracasual games on iOS in Sweden for Q2 2024, highlighting trends in downloads, revenue, and active users.
In Q2 2024, the top 5 ultracasual games on iOS in Sweden showcased diverse trends in downloads, revenue, and active users. These insights are based on data from Sensor Tower.
Slime it: Slime Game Simulator by Slime4Fun saw fluctuating revenue, peaking at around $352 in mid-April and experiencing a low of $140 in mid-June. Downloads were minimal, with only 9 in mid-May, while weekly active users decreased from 46K in early April to 27K by mid-May.
World of Slime Simulator Games from Solid Apps INC experienced a steady rise in revenue, reaching $175 in mid-June from $51 in early April. Downloads varied, with a peak of 43 in early June and a low of 9 in late April. Weekly active users showed a slight decline, ending the quarter at 52K from a high of 74K in early April.
Diamond Painting ASMR Coloring by Crazy Labs had a notable increase in revenue, peaking at $92 in late May. Downloads were highest at 46 in mid-June. Weekly active users peaked at 71K in mid-June, an increase from 61K in early April.
Ice Cream Chef: Dessert Cook by Lab Cave Gaming SL had moderate revenue, starting at $66 in late April and dropping to $15 by mid-June. Download and active user data were not available.
Fill The Fridge! by Rollic Games saw significant download activity, topping at 2.5K in early April and 1.7K in late June. Revenue peaked at $81 in early April but fell to zero by mid-May. Weekly active users remained strong, reaching 8.6K in early April and ending at 7.7K in late June.
These data points offer a comprehensive view of the ultracasual gaming market in Sweden for Q2 2024. For more detailed insights, visit Sensor Tower.